Mnoho z vás si již plnými doušky užívá první kroky po Midgardu, mnozí jsou již mnohem dále. Na hraní ale určitě nemyslí vývojáři, kteří připravují všemožné opravy a záplaty. Day 1 Patch jich přinesl hned několik.

Ragnarok dorazil na konzole PlayStation a kromě Fimbulwinteru s sebou přivedl i řadu oprav, které hráčům zpříjemní jejich průchod hrou. Čeho se opravy týkaly?

Záplaty se týkaly ve valné většině dialogů s vedlejšími postavami. Všemožní prodejci nebo volně postávající postavy tak již nebudou dělat problémy. Došlo i na opravení chyby, kdy hra ve vzácných případech přerušila probíhající dialog, aniž by na něj pak navázala. Do pořádku se také daly titulky, které se někdy nespustily po načtení check-pointu a několikero dalších detailů. Celý seznam oprav naleznete níže.

Day 1 Patch Notes [v. 02.00]

Dialogue

  • Fixed several cases where dialog would not play from shopkeepers.
  • Fixed a case where shop dialog would repeat too frequently.
  • Fixed several cases where stories would be incorrectly interrupted.
  • Fixed a number of situations where dialog was incorrectly prioritized, causing minor dialog to play instead of critical dialog.
  • Fixed a case where puzzle hint dialog would interrupt and block quest dialog during the quest “Across the Realms.”
  • Fixed a case where the companions would direct the player to stun enemies that could not be stunned.
  • Fixed a case where Mimir gave incorrect instructions to use a relic item.
  • Fixed a number of locations where dialog could play out of order, causing repeating dialog or confusing conversations with the companion.
  • Made adjustments to dialog timing to make conversations sound more natural.

Cinematics

  • Fixed a case where the cinematic did not play when entering the office in the quest “The Quest for Tyr.”
  • Fixed a case where a cinematic did not play during the quest “The Lost Sanctuary.”
  • Fixed a case where backtracking during the quest “The Lost Sanctuary” caused a story beat to not occur.
  • Fixed several cases where dialog and subtitles would not play if the player restarted from last checkpoint during a cinematic.
  • Fixed a case where dialog and subtitles would not play during the quest “The World of Fate.”
  • Fixed a case where contradictory dialog will play during the quest “The World of Fate.”
  • Fixed a case where a story beat would not occur during the quest “The Summoning.”
  • Fixed a case where the wrong conversation could be triggered during the quest “The Realms at War.”
  • Fixed a case where the characters were in the wrong position after restarting a checkpoint during a cinematic in the quest “The Realms at War.”
  • Fixed a rare case where stories would not play after completing the quest “A Viking Funeral.”
  • Fixed a case where stories would play during the quest “The Weight of Chains”, interrupting quest dialog.

God of War Ragnarok je nyní k dispozici exkluzivně pro konzole PlayStation 4 a 5.

ZANECHAT ODPOVĚĎ

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